Disguise Programming and Operation
Having started off learning the disguise system while at university when it was previously called d3, I was able to learn from the people around me using the servers that were available to me while at university . After understanding the basics, I was able to gain valuable experiences working on projects for various clients both with university and on my own.
Since finishing university I’ve had the opportunities to work on some amazing projects with various companies and people from across the globe. These have included interactive projects, corporate events, live events and broadcast and have included the use of systems such as BlackTrax and Notch integrated with Disguise, giving me a variety of experience in not only different types of shows but also with different systems.
Previous projects have included European festival tours, large projection mapped surfaces with over 200 projectors as well as headline festival show with the use of BlackTrax and Notch in addition to install style interactive projects involving audience control and influence.
Video has become so much more than just a 16:9 projected screen, audiences want to be engaged and involved in what is happening around them. Bringing in interactive elements of a production give another dimension to what the audience experiences, and consequently how much they take away from it.
Experienced in designing, procuring and building interactive systems for interactive and social experiences, installed pieces as well as corporate and exhibition knowing the best workflows for producing a successful experience.
Previous projects have included interactive slides and multi-puzzle interactive escapes rooms comprised of multiple systems working together in a syncronised and harmonious manor to deliver a truly unique experince to the audience.
Video Design, Programming and Operation
Video has become one of the biggest parts of many productions, often being the focus of the whole show and dominating all other aspects.
With more and more products, softwares and systems being introduced almost constantly, video is constantly expanding in its possibilities. Design of these has become critical in the way we produce shows, no longer does have a square screen behind the performance suffice anymore.
Designing and delivering these is something I have always been dedicated too. Whether it is designing the video surfaces for a projection mapped scenic piece, or designing the technical layout for a interactive immersive experince I’m always keen to push the boundaires of what is possible.
Projection mapping can take place on a variety of surfaces and in many different environments. From large buildings to small sculptures, they can take place to captivate large audiences or to create intimate experiences for a select number of people to see. The technical specifications and preparations for projection mapping are essential to a successful project.
I have the know-how and experience to provide the different aspects to carry out a successful projection mapping project including feasibility studies, technical designs, 3D model creation and content creation. With my knowledge and contacts within the industry I am able to pull together all the resources needed.